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Things I Like

  • Museum of Endangered Sounds

    28 March 2016

    I don't remember now how I came upon this website, but I love it. I love what it is trying to do. I love the sounds which trigger so many memories for me.

  • Three common accessibility pitfalls for developers: information and relationships

    28 March 2016

    Sometimes programmers think that learning HTML is beneath them because it’s not real programming. But HTML markup is how people actually get the results of your programming. It’s the part of the web that connects your content to the whole world, so it deserves just as much care and attention as your programming and your server.

    I love HTML. I agonize over using the right element for the right content when I do a fresh layout. Thinking about how it will work across all different kinds of devices is part of the fun of it all. Too often this work is given short shrift and done by people who don't care and that just makes me sad.

  • Why I Value Truly Responsive Web Design

    18 March 2016

    This can be hard work because it requires a lot of consideration and testing to get it right. One of the pitfalls of most design processes is that little consideration goes into all the conditions in which content can live.

    Really nice piece by Jonathon that I would +1 all the way. It is more work, but it is also worth it, because the user benefits more than we can imagine.

  • One weird trick to get online—designers hate it

    18 March 2016

    Now, I don’t care about Opera Mini per se (I’m not its Product Manager). In the same way, I don’t care about walking sticks, wheelchairs, mobility scooters or guide dogs. But I care deeply about people who use enabling technologies — and Opera Mini is an enabling technology. It allows people on feature phones, low-powered smartphones, people in low-bandwidth areas, people with very small data plans, people who are roaming (you?) connect to the web.

    Bruce goes on to talk about how many people in the world use Opera Mini and it is quite significant. If you're OK with leaving behind that many people that's fine, but just remember that it is a useful tool for a lot of people and they don't all live in non Western countries. I know several people who use Mini in the US to save on data.

  • The New Web Typography

    16 March 2016

    I’ve begun to think of design today as not so much defined by a binary option, but instead as a spectrum or a continuum—I’m fascinated in this space between the networked and un-networked texts.

    I suppose that these suggestions all deal with the instability I find when setting text for the web, and I hope to remind myself of this when a new feature replaces an older one in a browser, or a new hack emerges. I want to consider technical implications of my decisions, and I want to ensure that we think about the effects of an unstable network sending an unstable codebase, only to be interpreted by an unstable browsing environment.

    Ethan Marcotte talks about the space between in his latest book, Responsive Design: Patterns & Principles, and I too am fascinated by this space. Robin is referring to networks here, but I think there are a lot of spaces in between. Many areas where the interesting work actually happens. I love that Robin references it. The whole post is fantastic, which is why it got two quotes pulled from it.

  • Maybe we could tone down the JavaScript

    16 March 2016

    I can almost hear the Hacker News comments now, about what a luddite I am for not thinking five paragraphs of static text need to be infested with a thousand lines of script. Well, let me say proactively: fuck all y’all. I think the Web is great, I think interactive dynamic stuff is great, and I think the progress we’ve made in the last decade is great. I also think it’s great that the Web is and always has been inherently customizable by users, and that I can use an extension that lets me decide ahead of time what an arbitrary site can run on my computer.

    So much great stuff in this piece, so many awesome points about how using the right tool for the job is the best way to go.

  • Three common accessibility pitfalls for developers: colour contrast

    01 March 2016

    Have a chat with your designers before they begin work on your next project. Let them know that your product will be tested for contrast, either by you or as part of your standard quality assurance process—and make sure they’re clear on how to pass. That proactive support will go a long way.

    Color contast is a really huge issue that gets left behind way too often. I'm always pushing we think more deeply about this on the sites I work on, especially as it's also about less than ideal monitors as much as it is about people with vision problems.

  • How to Have a Professional Conversation

    01 March 2016

    Pretty soon you’ll find out that every interview is a conversation, and every conversation is an interview.

    So. Much. Good. Advice. Here. Even the obvious stuff (don't be late) and the non obvious. When you are speaking with someone about a job, about the possibility of a job, or just wanting to know more about what they do, remember that you asked for the favor and treat it as such. My only add to this would be to buy the coffee too.

  • Design systems in difficult places

    01 March 2016

    I like to apply the same thinking for the adoption of a design system: be where the creator is.

    Lots of good, practical advice on how to get a system to be taken seriously and used by the organization. I especially like that Mark admits this isn't easy, but it can be done.

  • Design as Participation

    01 March 2016

    These designers do this by engaging with the complex adaptive systems that surround us, by revealing instead of obscuring, by building friction instead of hiding it, and by making clear that every one of us (designers included) are nothing more than participants in systems that have no center to begin with. These are designers of systems that participate – with us and with one another – systems that invite participation instead of demanding interaction.

    Everything about this piece is just so great. Lately I've been very interested in and motivated by the things outside of the tech world that are similar or that I can learn from, so I've been reading a lot about art. But architecture is a close second here because I think you can draw a lot of parallels.

  • Atomic Classification

    01 March 2016

    Choose names and classifications that make the most sense for the most people. It can be counter-productive if a team spends more time struggling with the analogy than designing and building the tool itself.

    Trent, being all reasonable here, but he really is right.

  • Art and Math and Science, Oh My!

    01 March 2016

    The technology/art dichotomy discourages people who might otherwise be interested in one or the other, or forces people who are interested in both to pick one or the other.

    The illustrations are great in this piece, but I also really love the point. I spend a lot of time away from the computer doing art and it's nice to see the acknowledgement that the two can actually work in tandem and help you be better at both.

  • The Reductive Seduction of Other People’s Problems

    24 February 2016

    It’s intimidating to throw yourself into solving problems that you’ve grown up with and around. Most American kids, unless they’ve been raised in a highly sheltered environment, have some sense of how multi-faceted problems like mass incarceration really are. Choosing to work on that issue (one that many countries in the Global South handle far better than we do, by the way) means choosing to nurture a deep, motivating horror at what this country is doing via a long and humble journey of learning. It means studying sentencing reform. The privatization of prisons. Cutting-edge approaches already underway, like restorative justice and rehabilitation. And then synthesizing, from all that studying, a sense of what direction a solution lies in and steadfastly moving toward it.

  • Pleasure is good: How French children acquire a taste for life

    24 February 2016

    The moment that tied it all together for me was when I asked a mother in my research study why it was important to train her children to behave properly in public. She simply replied, “Because if they know how to behave properly, they will know how to adapt and get along with people. And that will give them pleasure.” Adhering to social rules is a means to greater pleasure. You have to give up something to gain something greater.

    This article is somewhat about parenting, but I think it's broader topic is how we live life in America versus how they do so in France. And it's taken me a long time to feel OK and good about taking time off, doing things I enjoy, and not living to work but rather working to live and do the things I enjoy.

  • The Facebook-Loving Farmers of Myanmar

    24 February 2016

    The expectations for a Facebook experience are shaped by the cultural expectations brought to the table. No farmer we spoke to had explicit or calcified expectations—they had not joined Facebook ten years ago or five years ago or even two years ago. They had not been indoctrinated into whatever it is Facebook thinks it is. Or what Facebook wants us to think it is. For them, it is a malleable tool. And they have made it into what they want: Largely a news reader. A relatively bandwidth efficient way to read about topics that interest them (the weather, Buddhism, pretty girls in swimsuits).

    This is a really lovely look at how an application can vary in how it's used and what it means. And the key to the Facebook popularity is the low data usage. We often forget these things as we consume data in gargantuan amounts because it's cheap for us.

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