Things I Like
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That doesn’t mean ignoring the class- and race-based stratifications that make this virus affect people differently. It doesn’t mean pretending the virus does not discriminate or suggesting that everyone’s struggle is even close to equal. But it does mean we can remember that the most effective way to diffuse collective action — and the sweeping, systemic changes it can spark — has always been to turn those who are suffering against one another.
I attempted to write about this same thing last weekend, but of course Petersen does it much better. But I'm finding that a lot of folks are making a lot of assumptions these days and the reality is that in different places in the country the situation is different. I feel lucky to live in an area that is doing OK and that I can get away from people and be in nature some each week. We're all doing our best and I'm trying hard to remember that when I see so much shaming and judgement online.
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Most of us are perennially short of time, and now we’re left hanging in it. This is an opportunity for a different kind of connection. During a long spell of loneliness, I found that art was among the richest consolations, and that voyaging into other people’s worlds by way of novels, paintings and films had a magical capacity for making me feel connected, seen, met.
I really like Laing's writing and this piece resonates with me so much. I'm trying, now that we're a ways into all of this, to take time to do things that take me out of what's going on and into another world. I watched a documentary on one of my favorite artists last night, David Hockney, and I'm reading the final Cromwell book by Mantel. Trying my hardest to escape it all when and how I can.
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I guess IndieWeb is still for devoted hobbyists rather than, you know, just people.
So much this. Ellis perfectly describes the many times I've tried to do more and participate more in the Indie Web movement. Each and every time I've failed because I don't have the technical skills to port content all around the web. And if I, who have some technical skill find this difficult, the average person isn't going to even attempt it. We often talk about owning your data, but in reality it isn't as easy as people like to think.
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The ugly truth is that design systems work is not easy. And what works for one company does not work for another. In most cases, copying the big tech company of the week will not make a design system better at all. And so instead we have to acknowledge how difficult our work is collectively and then we have to do something that seems impossible today—we must publicly admit to our mistakes. To learn from our community we must be honest with one another and talk bluntly about how we’ve screwed things up.
Robin continues to write interesting pieces about design systems and this one is no exception. This work is hard, and it brings up so much about how our organizations work and how various teams interact, and how we don't always work well together. And I appreciate Robin's writing because he's working on a system full time, so much of the writing on these is done by consultants, so I appreciate the few who're working to maintain and continue on with the same system over time.
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Remember, users really do change their settings under the hood, and we should be maintaining users’ control over their own browsing experience. If you use relative CSS units for your typography styles, you can maintain the fidelity of your layouts without negatively impacting the needs of your users.
A good reminder that relative units still matter, quite a bit. And as a user who's starting to up the base font size as I age, I'm noticing these things.
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In my experience, the challenge of design systems work is helping teams think in more cross-functional, interdisciplinary ways. They need an awareness on how changing a single slice will affect the hyperobject—or more specifically, how it will affect the other teams and people who work within the system.
A follow on from Robin's piece and a good reminder that the work is about people more than the technology and all the other things we usually focus on.
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Emphasis mine, because I’m not sure I know of a design system that operates in a holistic way. Does the system you work with allow you to control the process of your work, to make situational decisions? Or is it simply a set of rules you have to follow?
There was a rash of blogging recently about systems and working within them and how you work within them and are they really just like a factory and we just follow the line to get the components created? I found Ethan's piece the most interesting, to be honest, because I find bringing up Franklin's thoughts on technology an interesting new twist on thinking about them. To be sure, systems are not perfect, and I think we have a long way to go to figure out how to do them well, but I find the thinking about all this worthwhile and interesting.
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The Iowa disaster is a sign that our economic structures are breaking down, that private enterprise has become a shell game, where who you know matters more than what you can do. The bullshit economy has bled over into politics, with the perfect president but also the perfect amount of grifting and consultant corruption and unbridled tech optimism. This has long been part of politics—anything with that much money sloshing around will invite a little corruption—but the combination of political grift, the ardor for public-private partnerships, and the triumph of ambition over talent has created a fetid stew.
The best thing I've read about how much we're living in a strange age that I fear will only get stranger before it gets better.
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It helps to know that people were "uncovering better ways of developing software" long before the Agile Manifesto was written, because it puts it into context. It enables us to understand the constitutional limitations and consider how to grow beyond them.
I read this piece a few weeks ago and I've been thinking about it quite a bit ever since. I work in a team that does agile with sprints, stand ups, and all the rest. But I'm starting to question if it really works, do we get more done? Does it make us more productive and encourage communication. I'll be honest and say that I'm not really sure about that. And it makes me think about some posts I've read recently about how software making is becoming more like working in a factory. This I can relate to in many ways.
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I just just believe that an economy in which people own the means of production and the stuff they produce would be one that’d be a good bit better than the one we have now. What if that $5 billion worth of worth just went back to the workers at Chick-Fil-A because they own the company? Why don’t they deserve instead of some guys whose dad started the company?
I know, I know, I just linked to Thornton a while ago, but gah, he's writing some really amazing things. As a person who was heavily involved in the evangelical church who walked away for many of the reasons he talks about in this piece, I'm intrigued. Finding someone who is in the church but not what you see in the media can be hard and I'm immensely glad that there is someone like Thornton saying the things he's saying.
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I don’t think it’s a coincidence they’re choosing this point in history to act so boldly, so aggressively. These companies are keenly aware of the current NLRB’s pro-business tilt, and are probably confident that it would rule in their favor.
A sobering round up of the year in tech and activism from Ethan, but worth reading to see all that has gone on. There is hope here, I believe in hope, hope is an active thing, not a wishful thing and I'm grateful for all the folks working so hard to help make our industry better.
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Start a damn blog. People might give you shit for what you say on it on twitter, but you can ignore them. Only pay attention to folks that take the time to write a blog. ‘In medium’ responses. Blogs already have nearly 2 decades of grammar and expectations of what a blog is and can be. In addition to commentary and essays, you can just write about a book you read or TV show you watched. They are far more personal in many ways than an instagram feed dedicated to your amazing lunch could ever be. I post photos of food I’ve eaten here all the time.
I love seeing how many people are blogging again and using RSS and talking about these things. I may not write as much as I'd like to on this site of mine, but I do keep track of a lot of other things that are important to me. Maybe 2020 will be when I write a bit more as well.
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You’re just not going to survive very long in America being an idealistic fluffy artist if you’re not also watching your back. I think one of the most valuable things I learned very early on was simply how to say “no.” That probably sounds a little obvious but it’s not in everyone’s nature, especially when you’re young and there’s some sort of vague opportunity in front of you. Your human instinct is to always want to be agreeable and to be liked, and to say “yes” to whatever’s being offered. When you’re young, you feel grateful and lucky that anyone is even paying attention to you at all. But what a powerful thing to be able to say “no.” It’s one of the first steps toward realizing your worth.
There are a lot of really lovely things in the interview and I absolutely adore his drawing style.
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I find the beauty of being able to make use of the global, themed, and component level design decisions by compiling them into various formats (that essentially become CSS) and that gives us more power in authoring components.
I don't often link to things related to my work, but I'm really intrigued by design tokens and how to do a system for a large scale platform that needs to serve multiple brands and have them all looking and feeling like their own thing. I wonder why that is?
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Putting the blame on the users, saying «they can complete the transaction on another device», is a lazy mindset. And one that will hurt your bottom line. They will not complete the task on another device. They will leave for good.
A super well done article about why you should support all browsers and how it's not nearly as hard as you think it is.